1. Keynote presentation
1. Research
Sometimes, companies need to motivate their employees to be more innovative and entrepreneurial. Through keynote presentations, we introduce large teams to foundational design and problem-solving principles, inspiring them to start their journeys as design-thinking practitioners. This enables them to recognize and drive innovative initiatives within their organization."
We apply research techniques to understand the desired outcome, assess the opportunity and test different solutions. Only after these initial explorations do we propose a vision for a desirable product, service or experience.
We apply research techniques to understand the desired outcome, assess the opportunity and test different solutions. Only after these initial explorations do we propose a vision for a desirable product, service or experience.
2. Design Sprint
In this immersive collaboration learning experience, small teams go through all the phases of the design thinking process in one week: Empathize, Define, Ideate, Prototype, and Test. Field Science facilitates the employees' journey in addressing a real problem or opportunity while they gain experience with this quick, market-proven discovery process that they can then replicate on their own in other initiatives.
In this immersive collaboration learning experience, small teams go through all the phases of the design thinking process in one week: Empathize, Define, Ideate, Prototype, and Test. Field Science facilitates the employees' journey in addressing a real problem or opportunity while they gain experience with this quick, market-proven discovery process that they can then replicate on their own in other initiatives.
In this immersive collaboration learning experience, small teams go through all the phases of the design thinking process in one week: Empathize, Define, Ideate, Prototype, and Test. Field Science facilitates the employees' journey in addressing a real problem or opportunity while they gain experience with this quick, market-proven discovery process that they can then replicate on their own in other initiatives.
In this immersive collaboration learning experience, small teams go through all the phases of the design thinking process in one week: Empathize, Define, Ideate, Prototype, and Test. Field Science facilitates the employees' journey in addressing a real problem or opportunity while they gain experience with this quick, market-proven discovery process that they can then replicate on their own in other initiatives.
3. Continuous Online Mentoring
Change takes time and often meets with resistance. Our online mentoring program is designed to consistently empower team leaders to promote collaboration and innovation. We assist leaders in asking the right questions and staying on track during their transformation journeys. This is achieved through small group and one-on-one online mentoring sessions, as well as supplementary readings that they can immediately apply to their ongoing projects.
Change takes time and often meets with resistance. Our online mentoring program is designed to consistently empower team leaders to promote collaboration and innovation. We assist leaders in asking the right questions and staying on track during their transformation journeys. This is achieved through small group and one-on-one online mentoring sessions, as well as supplementary readings that they can immediately apply to their ongoing projects.
Change takes time and often meets with resistance. Our online mentoring program is designed to consistently empower team leaders to promote collaboration and innovation. We assist leaders in asking the right questions and staying on track during their transformation journeys. This is achieved through small group and one-on-one online mentoring sessions, as well as supplementary readings that they can immediately apply to their ongoing projects.
Selected Works
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